JORNALISMO DE EXPLORAÇÃO
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Palavras-chave

Jornalismo imersivo
Realidade Virtual
Realidade aumentada
Game engine
Jornalismo de exploração

Como Citar

Guizzo da Rocha, G., & Fagundes Pase, A. (2024). JORNALISMO DE EXPLORAÇÃO: proposta a partir de experiências em realidade virtual e realidade aumentada. Brazilian Journalism Research, 20(1), e1551. https://doi.org/10.25200/BJR.v20n1.2024.1551

Resumo

RESUMO – A partir de uma perspectiva sobre as produções técnicas e acadêmicas baseadas nas premissas do jornalismo imersivo, este trabalho observa as limitações do conceito e sugere novos modos para articular as relações do agenciamento com as espacialidades dos ambientes virtuais. Seu desenvolvimento está baseado em uma abordagem epistemológica do campo do Jornalismo Imersivo, passando a uma visão teórica das questões envolvendo e problematizando os transbordamentos do conceito original. A pesquisa discute necessidades de reconfiguração, não apenas de estruturas, mas de práticas tradicionais do jornalismo. Isto permite desenvolver um novo conceito, o jornalismo de exploração. Por fim, sugerimos a adoção e o domínio de novas plataformas tecnológicas voltadas para o desenvolvimento de experiências jornalísticas através da utilização das game engines.

ABSTRACT – From a perspective on technical and academic productions based on the premises of immersive journalism, this work observes the limitations of the concept. It suggests new ways to articulate agency relations with the spatialities of virtual environments. Its development is based on an epistemological approach to the Immersive Journalism field, moving to a theoretical view of the issues involving and problematizing the overflows of the original concept. The research discusses reconfiguration needs, not only of structures but of traditional journalism practices. This allows the development of a new concept, exploration journalism. Finally, we suggest the adoption and mastery of new technology platforms aimed at the development of journalistic experiences through the use of game engines.

RESUMEN – Desde una perspectiva sobre producciones técnicas y académicas basadas en las premisas del periodismo inmersivo, este trabajo observa las limitaciones del concepto y sugiere nuevas formas de articular las relaciones de agencia con las espacialidades de los entornos virtuales. Su desarrollo se basa en un enfoque epistemológico del campo de lo Periodismo Inmersivo, pasando a una visión teórica de las cuestiones que involucran y problematizan los desbordamientos del concepto original. La investigación discuten las necesidades de reconfiguración, no solo de las estructuras, sino de las prácticas periodísticas tradicionales. Esto permite el desarrollo de un nuevo concepto, periodismo de exploración. Finalmente, sugerimos la adopción y dominio de nuevas plataformas tecnológicas orientadas al desarrollo de experiencias periodísticas a través del uso de motores para producción de videojuegos.

https://doi.org/10.25200/BJR.v20n1.2024.1551
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